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RosieUV
Cornish pastries are the best lunch there is. Change my mind.

Rosie Ultraviolett @RosieUV

Age 16, She/her

Secondary School

United Kingdom

Joined on 10/19/21

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Update 16/03/2024

Posted by RosieUV - March 16th, 2024


Alright so my current project (roboska LV is kinda still in development, but on a haitus and I haven't touched the gd file this year) is this DDLC fangame which I will be working on in my free time while studying for GCSEs (ie working on it instead of doing revision all day like my parents want me to). I've gotten the start screen made and I've made some of the sprites for the main character:

iu_1176105_9937453.webp

I'm not planning on doing any more game jams at this current moment as I have quite a lot to do already. I've submitted a drawing for the sandwich collab and I plan on making an animation for the FNAF thingy that's in July. I'm also planning on opening commissions for various video game stuff during the extra long summer holiday and I don't know how much of my time that'll take (maybe 2 or 3 commissions max, I'm not too well known so I can't imagine I'll receive a lot of customers) but I suspect I'll get the fangame made during that time. The good thing about college is that there's only 3 (or 4) subjects to revise for and also with college you only have to go in if you have a class, like uni.


I'm also currently creating an intro for my main games that I will upload on here once it's finished. Because the fangame is the one I'm working on, the characters in the intro are from that, but it's designed in a way where the characters can be replaced depending on the game.


So, Roboska LV...

Roboska LV...

most of the work on it will be made after I've done the 3 or so medium projects that I have planned. I'll be in uni by the time I actually work on it seriously so I imagine I'll launch some kind of kickstarter for it once I've made enough for a demo, which I'll upload here too. I'll update the tumblr for it every now and then though. I started overhauling the dialogue system to use dialogic back in December so I suspect most aspects of the game will be updated and tweaked. I also might port it to godot 4 once the videoplayer thing there actually works.


Oh, and here's the start screen to DDLV. The beginning dialogue is different now, but the actual screen is the same:

https://www.youtube.com/watch?v=323-eULXcGY


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